Little Voodoo superpower card

Superpower 6 of 21

Little Voodoo

Cut one opposing starter's score in half; the hex follows warehoused players.

Ability
Able to "weaken" (50% capacity) 1 player on an opponent's team
Declare by

Thursday 4PM ET

Can be rented out
Yes
Can be blocked
Yes, by Defense Against the Dark Arts
Starting budget
$175 auction · $400 FAAB The auction budget applies to Extreme leagues; Normal leagues draft snake.
League profiles
Extreme and Normal

How it works

Little Voodoo also gets to hex their opponent but their sorcery is a little different.

Little Voodoo can force their opponent to make a difficult roster decision each week because their spell can "weaken" one player from an opposing team and that weakened player will have their score cut in half.

The weakened player may be benched and replaced by another player but if the weakened player is warehoused to another team, the 50% capacity weakness remains.

Little Voodoo's opponent must decide if their best player at 50% is better than one of their bench players at 100%.

What the budget means

Stronger powers start you with less money. In an Extreme league, a team holding Little Voodoo drafts with $175 of auction budget against the $200 baseline. Either way it starts the season with $400 of free-agent bidding money. Choosing a power is choosing a trade-off.

Normal leagues draft snake, so there is no auction budget to spend — see the rules for the full comparison.

Want Little Voodoo on your team?

Create a league, draft your roster, and claim a power for the season.

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