Offensive Coordinator superpower card

Superpower 9 of 21

Offensive Coordinator

Lock both teams into one of five formations; excess starters get benched and fined.

Ability
Able to force the opponent to play specific lineup configurations
Declare by

Thursday 4PM ET

Can be rented out
Yes
Can be blocked
Yes, by Defense Against the Dark Arts
Starting budget
$175 auction · $350 FAAB The auction budget applies to Extreme leagues; Normal leagues draft snake.
League profiles
Extreme only Its formations need eight RB/WR/TE starters; Normal rosters only start seven.

How it works

Coaching often makes or breaks a game.

Regular fantasy football doesn't offer the chance to hijack your opponent's lineup. In the SFFL, it's possible & encouraged!

The Offensive Coordinator designates 1 of 5 different formations that both teams in the weekly matchup must adhere to. Both teams have to play the same formation, but depending on roster construction, injuries, bye weeks, etc, one formation could bring a significant advantage over another.

The Formations Are:

  • Heavy: 2 RB / 3 WR / 3 TE
  • Hail Mary: 2 RB / 5 WR / 1 TE
  • Ball Control: 4 RB / 3 WR / 1 TE
  • West Coast: 3 RB / 4 WR / 1 TE
  • Balanced: 3 RB / 3 WR / 2 TE

What the budget means

Stronger powers start you with less money. In an Extreme league, a team holding Offensive Coordinator drafts with $175 of auction budget against the $200 baseline. Either way it starts the season with $350 of free-agent bidding money. Choosing a power is choosing a trade-off.

Normal leagues draft snake, so there is no auction budget to spend — see the rules for the full comparison.

Want Offensive Coordinator on your team?

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